LightWrap_RG

lightwrap_anim.gif  
   

This is a macro that creates a light simulation around the object using a foreground that must have a alpha channel and a Background.

Any comment or suggestion send me a e-mail.

Download LightWrap_RG 

Copyright Rodrigo Guimarães - V 1.01 24/09/07

HOW IT WORKS

1st INPUT: Foreground with Alpha
2nd INPUT: Background Cropped.

. Press A on your Shake Viewer to see the Luminance channel.
. You can control the luminance that the BG produces using the Sliders LOWValue and HighValue.
. The more white the more lightness passing through the Background to your Foreground.
. It needs the macro NULL that you can download at www.highend2d.com.

   
  how_lightwrap.jpg